Windows 7 Design Team’s 8 Guiding Principles

Ran across this at Tom’s Guide and it’s fascinating. Apparently the Windows 7 Designers had a list of 8 guiding principles they used when making decisions about Windows 7 Design -

  1. Reduce concepts… Increase confidence. Thoughts: Confusing.
  2. Solve distractions not discoverability. Thoughts: This is very good.
  3. UX before knobs and questions.
  4. Personalization not customization.
  5. Lifecycle of the experience.
  6. Small bad and good things matter. Thoughts: Another really good principle.
  7. Be great at “look” and “do”.
  8. Building for mobile people. Thoughts: This is really important and glad that MS is finally looking at this.

Another really interesting data point was this -

With millions of users signed up to the Windows Customer Experience Improvement Program, designers had a lot of information to work with. With 90% of users having up to 14 windows open at once (and the majority using between 6 and 9 windows), it was clear something needed to be done about the Windows taskbar and its window management tools.

That’s a good area to prioritize, and in Windows 7 the new taskbar, aero peek, etc. do make it much easier to switch between windows and work with multiple windows.

My favorite design features in Windows 7 would be -

  1. Jump Lists. 
  2. Aero Peek. 
  3. One combined task bar - the new superbar.  

It does take a little time to get used to the new features – However, they’ve had a positive impact on my productivity.  

I love playing around with AeroShake because its just a really cool looking feature – however, it doesn’t get used as much as something like Jump Lists.

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